NMC Library

Player and avatar : the affective potential of videogames /

Owen, David, 1970-

Player and avatar : the affective potential of videogames / David Owen. - vii, 230 pages ; 23 cm. - Studies in gaming .

Includes bibliographical references and index.

"The author explores concepts central to the design and enjoyment of video games, including affect, immersion, liveness, presence, agency, narrative, ideology and the player's virtual surrogate--the avatar. Gamer and avatar are analyzed as a cybernetic coupling whose dynamics suggest a fulfillment of dramatist Atonin Artaud's vision of the "body without organs.""--

9781476667195 (softcover : alk. paper)

2017022806


Video games--Social aspects.
Avatars (Virtual reality)
Online identities.

GV1469.3 / .O94 2017

794.8

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