000 | 01687nrm a2200253 i 4500 | ||
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008 | 240905s2023 g eng d | ||
040 |
_aMiTN _beng _erda _cMiTN |
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245 | 0 | 0 | _aWavelength. |
246 | 3 | 3 | _aWave length |
264 | 1 |
_aBrooklyn, NY, _bPalm Court, _c2023. |
|
300 |
_a1 game containing 1 dial device, 2 card decks (regular and advanced), 2 scoring tokens, 1 guessing token, 1 plastic scoring board and device stand, and 1 instructional booklet : _bplastic, paperboard ; _c26 x 26 x 8 cm |
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336 |
_athree-dimensional form _btdf _2rdacontent |
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337 |
_aunmediated _bn _2rdamedia |
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338 |
_aobject _bnr _2rdacarrier |
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380 |
_aBoard games. _2lcgft |
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500 | _aFor 2-12 players. | ||
500 | _aDuration of play: 30-45 minutes. | ||
520 | _a”Wavelength is a social guessing game in which two teams compete to read each other's minds. Teams take turns rotating a dial to where they think a hidden bullseye is located on a spectrum. One of the players on your team — the Psychic — knows exactly where the bullseye is, and draws a card with a pair of binaries on it (such as: Job - Career, Rough - Smooth, Fantasy - Sci-Fi, Sad Song - Happy Song, etc). The Psychic must then provide a clue that is *conceptually* where the bullseye is located between those two binaries. For example, if the card this round is HOT-COLD and the bullseye is slightly to the "cold" side of the centre, the Psychic needs to give a clue somewhere in that region. Perhaps "salad"?” - Board Game Geek | ||
521 | _aAges 14 and up. | ||
588 | 0 | _aTitle from container. | |
655 | 7 |
_aLibrary of things, games. _2local |
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655 | 7 |
_aParty games. _2local |
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655 | 7 |
_aWord games. _2local |
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999 |
_c524516 _d524516 |