000 01076cam a2200337 i 4500
001 2016022988
003 DLC
005 20190729110802.0
008 160803s2017 flu b 001 0 eng
010 _a 2016022988
020 _a9781498781503 (pbk. : alk. paper)
042 _apcc
040 _aDLC
_beng
_erda
_cDLC
_dDLC
_dMvI
050 0 0 _aGV1469.34.A97
_bS65 2017
082 0 0 _a794.8/1536
_223
100 1 _aSolarski, Chris,
245 1 0 _aInteractive stories and video game art :
_ba storytelling framework for game design /
_cChris Solarski.
264 1 _aBoca Raton, FL :
_bTaylor & Francis,
_c[2017]
300 _axxvii, 192 pages ;
_c24 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
504 _aIncludes bibliographical references and index.
650 0 _aVideo games
_xAuthorship.
650 0 _aVideo games
_xDesign.
650 0 _aStorytelling.
948 _au621853
949 _aGV1469.34 .A97 S65 2017
_wLC
_c1
_hEY8Z
_i33039001425536
596 _a1
903 _a35272
999 _c35272
_d35272