000 01497cam a2200433 i 4500
001 19694212
003 MiTN
005 20190729110707.0
008 170607s2017 nyu b 000 0 eng
010 _a 2017017273
020 _a9781610398084 (hardcover)
020 _z9781610398091 (ebook)
040 _aDLC
_beng
_cDLC
_erda
_dDLC
042 _apcc
050 0 0 _aGV1469.34.A97
_bQ56 2017
082 0 0 _a794.8
_223
100 1 _aQuinn, ZoeÌ,
_d1987-
245 1 0 _aCrash override :
_bhow Gamergate (nearly) destroyed my life, and how we can win the fight against online hate /
_cZoeÌ Quinn.
250 _aFirst edition.
264 1 _aNew York :
_bPublicAffairs,
_c[2017]
300 _avii, 242 pages ;
_c23 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
504 _aIncludes bibliographical references (pages 241-242).
600 1 0 _aQuinn, ZoeÌ,
_d1987-
650 0 _aWomen video game designers.
650 0 _aVideo gamers.
650 0 _aVideo games
_xPsychological aspects.
650 0 _aCyberbullying.
650 0 _aOnline hate speech.
650 0 _aInternet
_xMoral and ethical aspects.
776 0 8 _iOnline version:
_aQuinn, ZoeÌ, 1987- author.
_tCrash override
_bFirst edition.
_dNew York : PublicAffairs, [2017]
_z9781610398091
_w(DLC) 2017028703
948 _au621309
949 _aGV1469.34.A97 Q56 2017
_wLC
_c1
_hEY8Z
_i33039001410975
596 _a1
903 _a34734
999 _c34734
_d34734