000 03118cam a2200457 i 4500
001 945232348
003 OCoLC
005 20190729110511.0
008 160614s2016 nyu b 001 0 eng
010 _a2016012413
019 _a961803177
020 _a9781610395717 (hbk)
020 _a1610395719 (hbk)
035 _a(OCoLC)945232348
040 _aDLC
_beng
_erda
_cDLC
_dYDXCP
_dBTCTA
_dBDX
_dOCLCF
_dORX
_dVJ2
_dBUR
_dIHX
_dYDX
_dVP@
_dTXWBR
_dUIN
042 _apcc
050 0 0 _aHB615
_b.S3137 2016
082 0 0 _a306.3
_223
100 1 _aSax, David,
245 1 4 _aThe revenge of analog :
_breal things and why they matter /
_cDavid Sax.
250 _aFirst Edition.
264 1 _aNew York :
_bPublicAffairs,
_c[2016]
300 _axix, 282 pages ;
_c25 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
504 _aIncludes bibliographical references (pages 247-259) and index.
520 _a"By now, we all know the mythology of the digital revolution: it improved efficiency, eliminated waste, and fostered a boom in innovation. But as business reporter David Sax shows in this clear-sighted, entertaining book, not all innovations are written in source code. In fact, businesses that once looked outdated are now springing with new life. Behold the Revenge of Analog. Sax has found story after story of entrepreneurs, small business owners, and even big corporations who've found a market selling not apps but real, tangible things. As e-books are supposedly remaking reading, independent bookstores have sprouted up across the country. As music supposedly migrates to the cloud, vinyl record sales have grown more than ten times over the past decade, generating more than half a billion dollars in 2015 alone. Even the offices of Silicon Valley icons like Google and Facebook increasingly rely on analog technologies like pen and paper for their business. Sax's work reveals not just an underreported trend in business, but a more fundamental truth about how humans shop, interact, and even think. Blending psychology and observant wit with old-fashioned reportage, Sax shows that humans need to work, sell, and live in the real world--not on a screen"--
_cProvided by publisher.
505 0 _aPart I: The revenge of analog things. The revenge of vinyl ; The revenge of paper ; The revenge of film ; The revenge of board games -- Part II: The revenge of analog ideas. The revenge of print ; The revenge of retail ; The revenge of work ; The revenge of school ; The revenge of analog, in digital -- Epilogue: The revenge of summer.
650 0 _aEntrepreneurship
_xHistory.
650 0 _aElectronic commerce
_xHistory.
650 0 _aMarketing.
655 7 _aHistory.
_2fast
_0(OCoLC)fst01411628
650 4 _aElectronic commerce
_xHistory.
650 4 _aMarketing.
650 4 _aEntrepreneurship
_xHistory.
776 0 8 _iOnline version:
_aSax, David, author.
_tRevenge of analog
_bFirst Edition.
_dNew York : PublicAffairs, 2016
_z9781610395724
_w(DLC) 2016027805
596 _a1
948 _au613097
903 _a33603
999 _c33603
_d33603