000 01766cam a2200361 a 4500
001 2010010954
003 DLC
005 20190729105324.0
008 100315s2010 nyua b 001 0 eng
010 _a 2010010954
020 _a9781568989839
_qalkaline paper
020 _a1568989830
_qalkaline paper
035 _a(OCoLC)ocn558676965
040 _aDLC
_beng
_cDLC
_dYDX
_dYDXCP
_dVP@
_dCDX
_dOKN
_dILC
_dDLC
_dMvI
049 _aEY8Z
050 0 0 _aNC1001
_b.S53 2010
082 0 0 _a741.6023
_222
100 1 _aShaughnessy, Adrian.
245 1 0 _aHow to be a graphic designer, without losing your soul /
_cAdrian Shaughnessy.
250 _aNew ed.
260 _aNew York :
_bPrinceton Architectural Press,
_c2010.
300 _a176 p. :
_bill. ;
_c23 cm
504 _aIncludes bibliographical references and index.
520 _aShaughnessy combines practical advice with philosophical guidance to help young professionals embark on their careers in graphic design.
505 0 _aIntroduction to the new edition -- Foreword / Stefan Sagmeister -- Introduction to the original edition -- Attributes needed by the modern designer -- Professional skills -- How to find a job -- Freeland or setting up a studio -- Running a studio -- Finding new work and self-promotion -- Clients -- What is graphic design today? -- The creative process -- Interviews.
650 0 _aGraphic arts
_xVocational guidance.
650 0 _aCommercial art
_xVocational guidance.
776 0 8 _iOnline version:
_aShaughnessy, Adrian.
_tHow to be a graphic designer, without losing your soul.
_bNew ed.
_dNew York : Princeton Architectural Press, 2010
_w(OCoLC)741712261
948 _au375550
949 _aNC1001 .S53 2010
_wLC
_c1
_hEY8Z
_i33039001333615
596 _a1
903 _a26380
999 _c26380
_d26380