000 01144cam a2200361 i 4500
001 2012025349
003 DLC
005 20190729105055.0
008 120821t20132013maua b 001 0 eng
010 _a 2012025349
020 _a9780262018678
_qhardcover
_qalk. paper
020 _a0262018675
_qhardcover
_qalk. paper
040 _aDLC
_beng
_cDLC
_erda
_dDLC
042 _apcc
049 _aEY8Z
050 0 0 _aQA76.76.I59
_bC653 2013
082 0 0 _a006.7
_223
100 1 _aCollins, Karen,
_d1973-
245 1 0 _aPlaying with sound :
_ba theory of interacting with sound and music in video games /
_cKaren Collins.
264 1 _aCambridge, Massachusetts :
_bThe MIT Press,
_c[2013]
264 4 _c©2013
300 _axii, 185 pages :
_billustrations ;
_c24 cm
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
504 _aIncludes bibliographical references (p. [155]-178) and index.
650 0 _aInteractive multimedia.
650 0 _aVideo games.
948 _au366151
949 _aQA76.76 .I59 C653 2013
_wLC
_c1
_hEY8Z
_i33039001314904
596 _a1
903 _a24890
999 _c24890
_d24890