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Pandemic : a game / by Matt Leacock.

Contributor(s): Publisher: Roseville, MN : Z-Man Games, [2013]Copyright date: ©2013Edition: 2013 editionDescription: 1 game (7 Role cards, 7 Pawns, 59 player cards, 4 reference cards, 48 infection cards, 96 disease cubes, 4 cure markers, 1 infection rate marker, 1 outbreaks marker, 6 research stations, 1 board, 1 instruction booklet) : paper, cardboard, and plastic, color; 5 x 22 x 30 cmContent type:
  • three-dimensional form
Media type:
  • unmediated
Carrier type:
Genre/Form: Summary: "In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to develop cures and prevent outbreaks before 4 deadly diseases contaminate humanity. Taking a unique role within the team, players must plan their strategy to mesh with their specialists' strengths in order to conquer the diseases. For example, the Operations Expert can build research stations which are needed to find cures for the diseases and which allow for greater mobility between cities; the Scientist needs only four cards of a particular disease to cure it instead of the normal five-but the diseases are spreading quickly and time is running out. If one or more diseases spreads beyond recovery or if too much time elapses, the players all lose. If they cure the four diseases, they all win!" - adapted from Boardgamegeek.com description
List(s) this item appears in: Board Games to Borrow
Holdings
Item type Current library Shelving location Call number Copy number Status Date due Barcode
Library of Things (LOT) NMC Library Library of Things (LOT) open shelves 06-PAN (Browse shelf(Opens below)) 1 Available 33039001523405

For 2-4 players

Duration of play: 45 minutes

The 2013 edition of Pandemic includes two new characters-the Contingency Planner and the Quarantine Specialist-not available in earlier editions of the game.

"In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to develop cures and prevent outbreaks before 4 deadly diseases contaminate humanity. Taking a unique role within the team, players must plan their strategy to mesh with their specialists' strengths in order to conquer the diseases. For example, the Operations Expert can build research stations which are needed to find cures for the diseases and which allow for greater mobility between cities; the Scientist needs only four cards of a particular disease to cure it instead of the normal five-but the diseases are spreading quickly and time is running out. If one or more diseases spreads beyond recovery or if too much time elapses, the players all lose. If they cure the four diseases, they all win!" - adapted from Boardgamegeek.com description

Ages 8 and up.

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