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How to be a graphic designer, without losing your soul / Adrian Shaughnessy.

By: Shaughnessy, Adrian.
Publisher: New York : Princeton Architectural Press, 2010Edition: New ed., 2nd ed.Description: 1 online resource (176 pages) : illustrations.Content type: text | text Media type: computer | computer Carrier type: online resource | online resourceISBN: 9781616891169; 1616891165.Subject(s): Graphic arts -- Vocational guidance | Commercial art -- Vocational guidance | DESIGN -- Graphic Arts -- Typography | Commercial art -- Vocational guidance | Graphic arts -- Vocational guidance | ART / Techniques / DrawingGenre/Form: Electronic books.Additional physical formats: Print version:: How to be a graphic designer, without losing your soul.DDC classification: 741.6023 Online resources: EBSCOhost
Contents:
Introduction to the new edition -- Foreword / Stefan Sagmeister -- Introduction to the original edition -- Attributes needed by the modern designer -- Professional skills -- How to find a job -- Freeland or setting up a studio -- Running a studio -- Finding new work and self-promotion -- Clients -- What is graphic design today? -- The creative process -- Interviews.
Summary: Shaughnessy combines practical advice with philosophical guidance to help young professionals embark on their careers in graphic design.
Item type Current location Collection Shelving location Call number Copy number Status Date due Barcode Course reserves
Ebook Ebook Osterlin Library
EBSCO Ebooks Online NC1001 .S53 2010 EBOOK (Browse shelf) 1 Available online - NMC Login required 2019-235296

Visual Comm Portfolio


Includes bibliographical references and index.

Shaughnessy combines practical advice with philosophical guidance to help young professionals embark on their careers in graphic design.

Introduction to the new edition -- Foreword / Stefan Sagmeister -- Introduction to the original edition -- Attributes needed by the modern designer -- Professional skills -- How to find a job -- Freeland or setting up a studio -- Running a studio -- Finding new work and self-promotion -- Clients -- What is graphic design today? -- The creative process -- Interviews.

Print version record.

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