NMC Library

Becoming a video game artist : (Record no. 33835)

MARC details
000 -LEADER
fixed length control field 01773cam a22003378i 4500
001 - CONTROL NUMBER
control field 19139913
003 - CONTROL NUMBER IDENTIFIER
control field MiTN
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20190729110535.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 160617s2017 flu 000 0 eng
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2016024612
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781138824935 (alk. paper)
040 ## - CATALOGING SOURCE
Original cataloging agency DLC
Language of cataloging eng
Transcribing agency DLC
Description conventions rda
042 ## - AUTHENTICATION CODE
Authentication code pcc
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number N7433.8
Item number .P42 2017
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 776
Edition number 23
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Pearl, John,
245 10 - TITLE STATEMENT
Title Becoming a video game artist :
Remainder of title from portfolio design to landing the job /
Statement of responsibility, etc. John Pearl.
263 ## - PROJECTED PUBLICATION DATE
Projected publication date 1609
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture Boca Raton :
Name of producer, publisher, distributor, manufacturer Taylor & Francis, a CRC title, part of the Taylor & Francis imprint, a member of the Taylor & Francis Group, the academic division of T&F Informa, plc,
Date of production, publication, distribution, manufacture, or copyright notice [2017]
300 ## - PHYSICAL DESCRIPTION
Extent pages cm
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term unmediated
Media type code n
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term volume
Carrier type code nc
Source rdacarrier
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note General concepts and skills -- Introduction to being an animator -- Introduction to being a character artist -- Introduction to being a concept artist -- Introduction to being an environment artist -- Introduction to being technical artist -- Introduction to being a user interface artist -- Introduction to being a visual effects artist -- General portfolio theory and application -- Crafting an animation portfolio -- Crafting a character art portfolio -- Crafting an concept art portfolio -- Crafting an environmental art portfolio -- Crafting a technical art portfolio -- Crafting a user interface artist portfolio -- Crafting a visual effects art portfolio -- Application and interviewing.
596 ## -
-- 1
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer art
General subdivision Vocational guidance.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Art portfolios.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Video games industry
General subdivision Vocational guidance.
948 ## - LOCAL PROCESSING INFORMATION (OCLC); SERIES PART DESIGNATOR (RLIN)
Series part designator, SPT (RLIN) u613339
903 ## - LOCAL DATA ELEMENT C, LDC (RLIN)
a 33835
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Shelving location Date acquired Total Checkouts Full call number Barcode Date last seen Copy number Koha item type
    Library of Congress Classification     Stacks 06/19/2018   N7433.8 .P42 2017 33039001404531 07/20/2023 1 Book

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